Tournament Rules

Leagues Rules & Regulations

JV/FS Games

  • 16min. stop-clock halves
  • Running clock if lead is 25+ points at the 8-minute mark of second half
  • Bonus at 10 fouls- 1 shot for 2 points
  • Foul shots are 1 free throw for the foul, whether it is an “and 1”, 2 point shot or a 3
  • 3 full timeouts per game per team
  • 2-minute running clock overtime; 1 timeout per overtime- timeouts do not carry
    over; 2nd OT is sudden death

Varsity Games

  • 4 8-minute stop-clock quarters
  • Double bonus at 5 team fouls per quarter; fouls reset every quarter
  • All other rules are in accordance with NFHS/CIF rules
  • 3 full timeouts and two :30 timeouts per game per team
  • OT is 4-minute stop clock including all subsequent OT’s
  • 1 timeout per OT- timeouts do not carry over

Varsity/JV/FS Games

  • Foul out at 6 personal fouls (we keep personal and team fouls)
  • All other rules are in accordance with NFHS/CIF rules
  • 5 minute game warm-up (Minimum guarantee) and 4-minute halftime
  • No shot clock
  • Any team who does not have 5 players by game time will forfeit
  • Game officials have authority to eject players and coaches for poor sportsmanship
  • Coaches are responsible for controlling team, spectators, and fans