Tournament Rules

Leagues Rules & Regulations

JV/FS Games

  • 16-minute stop-clock halves
  • Running clock if lead is 25+ points at the 8-minute mark of second half
  • Bonus at ten fouls- one shot for two points
  • Foul shots are one free throw for the foul, whether it is an “and 1”, two point shot or a three
  • Three full timeouts per game per team
  • 2-minute running clock overtime; One timeout per overtime- timeouts do not carry
    over; Second OT is sudden death

Varsity Games

  • Four 8-minute stop-clock quarters
  • Double bonus at five team fouls per quarter; fouls reset every quarter
  • All other rules are in accordance with NFHS/CIF rules
  • Three full timeouts and two :30 timeouts per game per team
  • OT is 4-minute stop clock including all subsequent OT’s
  • One timeout per OT- timeouts do not carry over

Varsity/JV/FS Games

  • Foul out at six personal fouls (we keep personal and team fouls)
  • All other rules are in accordance with NFHS/CIF rules
  • Five minute game warm-up (Minimum guarantee) and 4-minute halftime
  • No shot clock
  • Any team who does not have five players by game time will forfeit
  • Game officials have authority to eject players and coaches for poor sportsmanship
  • Coaches are responsible for controlling team, spectators, and fans